Technical Artist

Junior Junior/Middle Middle Hybrid
Europe, Ukraine
Design, 2D Art Design

Required skills

Spine 2D Animation / expert
Adobe Photoshop / expert
TypeScript/JavaScript / strong
HTML5/CSS3 / strong
WebGL-based Engines (PixiJS/Phaser) / strong

Join our team to push the boundaries of web-based game development in the gambling domain. We create high-end visual experiences where cutting-edge graphics, seamless animations, and rock-solid performance are the keys to success. If you are a bridge builder between creative vision and technical execution, we have challenging tasks and a professional, supportive environment waiting for you.

Customer

Our customer is a leading provider of innovative gambling solutions, specializing in web-based games with high-end visuals and seamless gameplay. They are known for delivering engaging player experiences and pushing the limits of browser-based entertainment.

Project

The project focuses on developing high-end gambling games for both desktop and mobile platforms. These games feature cutting-edge graphics, smooth animations, and optimized performance. You will collaborate closely with artists, developers, and other specialists to create immersive gameplay experiences.

Requirements

  • Advanced knowledge of Spine 2D animation and rigging (state machines, constraints)
  • Expert proficiency in Adobe Animate and Photoshop (layer management, automation, export pipelines)
  • Ability to read and write TypeScript/JavaScript for UI logic and FX implementation
  • Strong knowledge of HTML5, CSS3, and JSON
  • Solid experience with PixiJS, Phaser, or similar WebGL-based engines
  • Deep understanding of TexturePacker, atlas optimization, and bitmapped fonts
  • Proficiency with Git and Jira
  • Intermediate level of English

WILL BE A PLUS:

  • Experience with WebGL/WebGPU and writing custom GLSL shaders
  • Skills in programming particle systems and kinematics
  • Experience with Blender for 2.5D asset preparation or simple 3D-to-2D workflows
  • Familiarity with AI tools (Stable Diffusion, Midjourney) for asset upscaling or texture generation
  • Knowledge of Rive for interactive vector animations

Responsibilities

  • Apply artistic assets and layouts to web games for desktop and mobile platforms across various resolutions
  • Participate in project estimation and planning sessions
  • Develop and maintain technical and user documentation
  • Join conference calls with the Customer and partners to discuss progress and technical details
  • Follow established best practices, technical standards, and quality criteria
  • Provide regular status updates and progress reports
  • Identify deficiencies in processes, procedures, and configurations, and suggest improvements
  • Continuously improve skills through training, seminars, and other educational opportunities

WHY US

  • Diversity of Domains & Businesses
  • Variety of technology
  • Health & Legal support
  • Active professional community
  • Continuous education and growing
  • Flexible schedule
  • Remote work
  • Outstanding offices (if you choose it)
  • Sports and community activities

REF3936P

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